I led the product from early research through adoption and rollout. This included UX research, information architecture, stakeholder buy-in, template design, and building a scalable Figma library. Apollo has been adopted company-wide and recognized at multiple conferences and internal awards.
Design System 0-to-1
Strategy
Cross-team Collaboration
Apollo: Logitech's First Web Design System
Created during my master’s at EPFL, #shopwise is a mobile app that encourages more mindful shopping by disrupting impulsive purchasing habits. It creates space for reflection and empowers users to make deliberate, value-aligned decisions—promoting more sustainable behavior.
UX Research
Behavioral Psychology
Mobile App
#shopwise: Mindful Shopping App
Developed for a master’s course at EPFL, this web app reimagines the visitor journey based on emotional responses to art. The experience leverages emotion tracking and behavioral data to create personalized exhibition paths.
Data Visualization
Emotion Mapping
Machine Learning
Face to Face: Emotional Museum Experience
A travel blog born as a digital diary, built with rapid prototyping and a retro aesthetic. As a celiac traveler, I noticed how many people avoid traveling out of fear so, I started creating and sharing free resources to make travel safer and more accessible.
0-to-1 Product
Rapid Prototyping
Content Strategy
Travel Blog & Gluten-Free Resources
Developed as part of the Virtual Reality course at EPFL, MungiVR offers an immersive VR simulation of dairy production at a small farm. The experience is designed for Oculus Rift and includes three key stages: exploring the farm, milking cows using intuitive controller interaction, and processing milk.
VR Design
Gaming
3D Graphics
MungiVR: Immersive Dairy Experience
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